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Jaspreet Dhanjan

Software Engineer

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Using symstore.exe | Symbols Store for Custom UE Builds

Posted on July 6, 2026July 28, 2026Author JaspreetPosted in Uncategorized

At our studio, we have a custom Unreal Engine build that we deploy to artists. We deploy our builds using a custom Inno installer. As a result, we are required to provide technical support for all of our custom tools within our engine. This can be tricky for various reasons: As a result, we are…

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Applied Technology wins Tech Team of the Year 2025 at the Broadcast Tech Innovation Awards

Posted on December 4, 2025Author JaspreetPosted in Uncategorized

Proud of our team for winning Tech Team of the Year: https://dimensionstudio.co/news/tech-team-broadcast-awards

Non-Intrusive Burn-Ins in Unreal Engine using ffmpeg

Posted on July 5, 2025July 5, 2025Author JaspreetPosted in Unreal Engine

Sometimes in our UE renders we want to add burn-ins to capture some meta info about the shot e.g. timecode. This is useful for reviewing the footage back, but it sometimes can become distracting and hide critical parts of the image, see below: One solution could be to rescale the rendered output so that it…

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